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Prague, Czech Republic

Anglo American University

Letenská 120/5, 118 00 Malá Strana, Czechia

Join us in Europe's animation capital!

We are delighted to announce that the Motion Design Education Summit of 2025 will be held in the historic and dynamic city of Prague, Czech Republic. This prestigious event will be hosted by the Anglo American University in Prague from 19-21 June 2025.


Prague, often referred to as "The City of a Hundred Spires," is a city steeped in history and brimming with cultural treasures. Attendees will have the unique opportunity to explore architectural masterpieces such as the magnificent Prague Castle, the enchanting Charles Bridge, and the captivating Old Town Square.


Beyond its historical allure, Prague is renowned for its vibrant arts scene, which includes a flourishing animation community! The city is home to numerous animation studios and hosts the acclaimed Anifilm International Festival of Animated Films. This thriving community fosters innovation and creativity, making Prague a hub for both traditional and contemporary animation. Visitors can immerse themselves in the local culture, enjoying world-class museums, diverse culinary delights, and the serene beauty of the Vltava River. Prague's rich blend of the old and new makes it an ideal location for intellectual and creative exchange.

We are excited to invite scholars, researchers, and professionals from around the globe to contribute to MODE 2025. We will begin accepting submissions on 1 September 2024. Don't miss your chance to be part of this extraordinary event and experience the unparalleled charm and creativity of Prague.


About MODE

MODE stands for Motion Design Education, focusing on exemplary academic and creative pursuits in motion design that inform the design community and foster exceptional learning experiences. 

The MODE Summit has grown since the inaugural conference in 2013 at the University of Notre Dame. We have since held five events over the past eight years. We are hosting our sixth event in June 2023 in Philadelphia. 


The time is right to advance our efforts into a professional organization. In 2021 we announced the MODE Society as the path to move us forward. MODE Society will be a place for sharing newsworthy events, celebratory accomplishments, professional networking, collaboration, teaching best practices, and a repository for research and design output.

MODE SUMMIT, 2013—2024

The MODE Summit has grown from an idea to a community of dedicated scholars, enthusiastic educators, skilled designers, and gifted-passionate students. It has been our honor to bring you all together.


The MODE Summit is your platform to share your content, creativity, and scholarship. Your commitment and engagement truly bring this idea to life.

Call For Proposals

Call for Proposals

Presented by the MODE Society 

Hosted by the Anglo American University

Prague, Czech Republic

19-21 June 2025


Call for Proposals

Conference Dates: 19-21 June 2025  

Location: Anglo American University, Prague Czech Republic


The MODE Summit is a premier design education conference focused on motion design and related fields (i.e. film and television studies, web/interaction design, advertising, video gaming, augmented reality, virtual reality, and projection art. It serves as a vital meeting place for design educators and researchers, with the goal of amplifying motion design education. 


Motion design is an ever changing field that encompasses every aspect of human and digital interaction. Momentum, defined as the quantity of motion an object possesses, aptly captures the essence of our conference theme. Where is motion design today, and where is it going? Momentum reflects our goal of propelling motion design education forward, as we bring together scholars and practitioners to exchange insights, foster innovation, and collectively drive the momentum of the discipline.

Important Dates


Monday, 30 September 2024


Monday, 8 December 2024


Monday, 10 March 2025

Motion Design Themes for 2024

  1. AI and Machine Learning Integration: Exploring the impact of artificial intelligence on motion design workflows and creative processes.

  2. Interactive and Immersive Experiences: Designing for augmented reality (AR), virtual reality (VR), and mixed reality (MR) environments.

  3. Data-Driven Motion Graphics: Utilizing motion design to clarify and explain (big) data and complex information. 

  4. Cross-Disciplinary Collaboration: Fostering partnerships between motion designers and professionals from other fields, such as science, engineering, and humanities.

  5. Narrative Storytelling: Emphasizing the role of storytelling in creating engaging and compelling motion design projects.

  6. Real-Time Graphics and Live Performance: Integrating motion design in live events, concerts, and broadcasts through real-time rendering technologies.

  7. Accessibility in Motion Design: Ensuring motion design projects are accessible to diverse audiences, including those with disabilities.

  8. Cultural and Social Impact: Exploring how motion design can address and reflect social issues, cultural diversity, and global perspectives.

  9. Advancements in Software and Tools: Keeping up with the latest software developments, plugins, and tools that enhance motion design capabilities.

  10. Kinetic Typography: Innovating with text animation to create dynamic and expressive visual communication.

  11. Generative and Procedural Design: Utilizing algorithms and procedural techniques to create complex, adaptive motion graphics.

  12. Hybrid Media and Techniques: Combining traditional and digital media to create unique and innovative motion design pieces.

  13. Personalization and Customization: Creating tailored motion design experiences that adapt to individual user preferences and behaviors.

Submission Process


We welcome submissions in the following categories:

  1. Research Papers: Original research advancing the understanding of motion design education.

  2. Case Studies: Practical examples of motion design projects and their educational impacts.

  3. Workshops: Interactive sessions providing hands-on learning experiences.


Paper Abstract Proposals: All paper abstracts will undergo a double-blind peer review process. Do not include any direct author-identifying information in the body of the abstract. It may be necessary to include the name of the project, institution, etc., which is permissible.

Workshop Proposals: Workshop proposals will be reviewed by a sub-committee of organizers led by the MODE committee. The review process will be peer-reviewed but not blind.


All proposals must be submitted in the form of an abstract. The abstract submission must include:

  1. Working Title: A preliminary title for your paper or workshop.

  2. Abstract: A concise summary (400-600 words, excluding references) outlining the key points and significance of your proposal.

  3. Outline: A general structure of your paper and presentation.

  4. Keywords: 5-7 keywords relevant to your proposal.

  5. References: A list of references cited in the abstract.


Please indicate the format of your proposal when submitting.


Once the peer review is complete, authors will be notified if their proposal is accepted for next stage development into a short or long paper or workshop.


We will begin accepting submissions on 1 September 2024. Additional details will be available on 15 August 2024.

We look forward to your contributions!

The MODE Summit 2025 Organizing Committee

Specifications for final papers and workshop plans:


Long papers are appropriate for finished research projects, design case studies, pedagogical innovations, and design criticism. Long papers should report original work not previously published elsewhere. Submissions must identify and cite relevant published work and explain how the paper furthers motion design education and/or impact on professional practice. Full papers will be expected to be around 4,000 to 6,000 words. Presentations of long papers are tentatively 25 minutes. Any Q&A is part of this allotted time.



Short papers are appropriate for new and emerging projects. Short papers may be installations, interactive experiences, hands-on experiences, short research-based films, and motion technologies. They may be based on games, animations, prototypes, or performances as case studies of original work or classroom assignments. The purpose of the short paper is to provide in-progress research as a platform for discussion, debate, conversation, and critique. Short papers will be expected to be around 2,500 words. Presentations of short papers are tentatively 10 minutes. Any Q&A is part of this allotted time.


Final paper submissions must include: a revised abstract and title, 5–7 keywords, author bio(s), paper content, and works cited in MLA format. Figures, imagery, and accompanying motion media are strongly encouraged. At least one author should plan to attend and present at MODE 2025 in person. All accepted papers will be published in the 2025 conference proceedings. A formatting guide will be provided for paper structure. Presentations of papers may be recorded and shared on our Vimeo account. 



Workshop sessions act as an extension of the conference experience, allowing attendees to be participants. They give presenters an opportunity to interact with attendees over the course of 90 minutes. Workshops can be interactive, discussion-based, and/or process driven. We invite workshop proposals that will engage participants in motion design, motion design education, or a related field of study. Please consider possible facilities and technologies that may be needed and workarounds if unavailable. Workshop conveners and descriptions are included in the proceedings, and video may be captured for online viewing at a later date.

Past Events 1

Past Events

Past Speakers



Organizing Committee

Contact Us

Contact the MODE Summit Organizing Committee

Questions, concerns? Don’t hesitate to get in touch

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