PROGRAMME (re)PLAY

(re)Connect and join in on the discussion. Keynote sessions have interviews to view (  ) before the live discussions. Panel presenters have papers and associated media to download and preview (  ) before, during or after the panel discussions. The recorded live discussions will be available here about forty-eight hours after the event.

Day  1

Singapore & Boston

 
2021-06-10 00:45

Thu, 10 Jun 2021
at 8:45 a.m. SGT

 Replay on Vimeo 

    

(re)Connect MODE Singapore

R. Brian Stone and Andre Mūrnieks kick off MODE 2021 from the Southern Pacific with Singapore track followed by Gretchen Rinnert and Heather Shaw continuing from the American East Coast.

View the live recorded opening presentation

Opening title sequence for MODE’21


2021-06-10 02:00

Thu, 10 Jun 2021
at 10:00 a.m. SGT

 Replay on Vimeo 

 

Community Partnerships and Cross-Cultural Collaboration for Remote Learning

Motion design pedagogy and best practices are associated with creative and cross-cultural collaboration for online and remote learning. Attendees will learn innovative approaches for teaching in an online synchronous classroom and see examples of student projects that involved community partnerships and international collaborations. Case studies feature agile teaching methods, kinetic media, and virtual environments.

Synchronous and Collaborative Remote Experiential Learning (SC·REL™)
C.J. Yeh and Christie Shin  

Animated Letter: A Case Study for Cross-Cultural Collaboration
Dimitry Tetin and Zlatan Filipović  

Frankly, A Virtual Senior Show Exhibition and Collaboration
Bree McMahon and Alison Place  

Hosted by Heather Shaw

Watch the live recorded presentations and discussion


 
2021-06-10 12:45

Thur, 10 Jun 2021
at 8:45 p.m. EDT

 Replay on Vimeo 

 

(re)Connect MODE Boston

Gretchen Rinnert and Heather Shaw continue MODE 2021 from the American East Coast with the Boston track following R. Brian Stone and Andre Mūrnieks from the Southern Pacific.

View the live recorded opening presentation

Opening title sequence for MODE’21


2021-06-10 14:00

Thu, 10 Jun 2021
at 10:00 a.m. EDT

 Replay on Vimeo 

 

Virtually There

Stories Become Data (SBD) is an interactive digital workshop that invites participants to share their own stories to a collective narrative through writing, drawing, and animating. Making Room for Chance explores historical and theoretical examples related to animation in the expanded field, considering new prospects for the practice of real-time animation at the intersection of art and technology. Learning from Experiences at the End of Life explores how an artist continues performing as enabled by motion design within third places that free him from the limits of his body in decline.

Stories Become Data: How Stories and Visual Narrative Can Be Collected as Data Through Co-Creation Processes
Mihyun Kim    

Making Room for Chance: Real-time Animation and Every Possible Utterance
Johannes DeYoung      

Learning from Experiences at the End of Life: Virtual Reality and Co-Creative Pedagogies
John Bruce   

Hosted by Andre Murnieks

Watch the live recorded presentations and discussion


2021-06-10 15:30

Thu, 10 Jun 2021
at 11:30 a.m. EDT

 Replay on Vimeo 

 

Adobe Workshop

Making Motion Inclusive
Val Head

Val Head is a designer, web animation consultant, author, and design advocate at Adobe. She is passionate about getting designers and developers alike excited about the power of animation and motion design. She is the author of Designing Interface Animation and The Pocket Guide to CSS Animation.

She curates the UI Animation Newsletter and co-hosts the Motion and Meaning podcast. Val leads workshops at companies and conferences around the world on motion design for the web and loves every minute of it. She shares how to build animated interactions with inclusivity in mind from the start. She’ll discuss how to apply web accessibility guidelines to product design, when and how to implement reduced motion, and approaches to building up animated interactions with accessibility in mind.

Watch the live recorded workshop

 

Day  2

Singapore & Boston

 
2021-06-11 00:45

Fri, 11 Jun 2021
at 8:45 a.m. SGT

 Replay on Vimeo 

Workshop

Breaking Down the Barriers to Augmented Reality: Prototyping in the Classroom
Martha Rettig and Sofie Hodara

This hands-on workshop is for designers and educators interested in creating augmented reality experiences with motion and interaction.

When we began bringing augmented reality into our respective classrooms and personal design practices it was difficult to find tools for prototyping and publishing that weren’t reliant on programming skills, expensive platforms, and fancy hardware. And, when we actually published these experiences, we were confronted with similar barriers to entry. Today, not much has changed. It’s akin to working in the wild west of web design in the early 2000s, with the same obstacles of non-standardized workflows, tools, and design platforms.

Over the course of one hour, you will learn the basics of AR and demo potential platforms to use in your design classroom or personal practice. Using just a browser, and smartphone—no technically opaque and cost-prohibitive technology —create your own live augmented reality experience to share with colleagues, students, and other conference participants.

Watch the live recorded workshop

 


2021-06-11 02:00

Fri, 11 Jun 2021
at 10:00 a.m. SGT

 Replay on Vimeo 

 

Society In Motion

The power of motion to capture the viewer’s perception makes it an effective tool for constructing complex forms of storytelling that touch the viewer’s cognition and captivate the audience’s attention. We analyze the impact of motion design as a medium to spread messages of social justice and as a trigger for social media phenomena. We also bid farewell to Flash, a tool that was itself a social phenomenon in a time that is now part of the history of motion design.

Audience Perception and Cognition towards Moving Images: Review of Short Film Delirium
Shynu R.V, Sambath R.D & Lalita Pandey    

Motion Design for Social Justice
Austin Shaw  

Motion Design for Self Care: An Exploration of a Social Media Phenomenon
Steve Harper  

An Epitaph for Flash: Preliminary Results
Raquel Ávila Muñoz, Jorge Clemente Mediavilla, María José Pérez-Luque Maricalva  

Hosted by Brian Stone

Watch the recorded live presentations and discussion


 
2021-06-11 12:45

Fri, 11 Jun 2021
at 8:45 a.m. EDT

 Replay on Vimeo 

Erin Sarofsky Conversation Keynote (Live)

Watch the pre-recorded interview of Erin Sarofsky  
Interview and discussion with Austin Shaw

Join us for a lively discussion with Erin Sarofsky, Owner and Executive Creative Director at Sarofsky.

Since its inception in 2009, Sarofsky has become well known for creating gorgeous, innovative main title sequences for blockbuster movies and television series, including “Captain America: The Winter Soldier,” “Guardians of the Galaxy,” “Ant-Man,” “Doctor Strange,” “Animal Kingdom,” “Shameless” “Community,” and many others.

Over time, Erin’s artistry has expanded exponentially in every conceivable way, including in style and medium. Stylistically, she constantly breaks new ground as a live-action director. Increasingly focused on developing original content, Erin’s future is building upon all her success.

Watch the live recorded discussion


2021-06-11 14:00

Fri, 11 Jun 2021
at 10:00 a.m. EDT

 Replay on Vimeo 

 

Embedded And Embodied Motion

We explore new tools, new languages, and new environments for motion design practitioners, educators, and students. Interdisciplinary research aims to extend and support these emerging domains through experimental projects and pedagogy. Topics include 3D/VR environments, flexible connections between the visual and the audible, multimodal performative experiences, and which language might best support each of these endeavours. What new mental models, approaches, and languages currently support these new practices, and what others might be required? This group represents a dynamic conversation about the future and boundaries of motion design education and practice.

Face to Interface: Designing for Virtual Touch
Jonathan Hamilton  

Teenage Engineering’s OP-Z and Live Motion Design Performance
Kimmie Parker  

Exploring the Audiovisuality of Neo-Post-Punk Music
Dan Vlahos  

Hosted by Heather Shaw

Watch the recorded live presentations and discussion

 

Day  3

Singapore & Boston

 
2021-06-12 00:45

Sat, 12 Jun 2021
at 8:45 a.m. SGT

 Replay on Vimeo 

 

Joey Korenman Conversation Keynote (Live)

Watch the pre-recorded interview of Joey Korenman
Interview and live discussion with Liz Blazer

Joey is the founder of School of Motion, an online community for motion designers, popular for its interactive online courses and critiques from industry pros.

Joey and his team help thousands of aspiring Motion Designers learn their craft and develop skills necessary to have a career in this dynamic field. School of Motion strives to develop amazing content and a cutting-edge platform for teaching creative skills online. We’ll discuss the intersection between the paradigms of higher education and online continuing education.

Watch the live recorded discussion


2021-06-12 02:00

Sat, 12 Jun 2021
at 10:00 a.m. SGT

 Replay on Vimeo 

 

Motion and UX: Theory and Methods

Hodara and Rettig will discuss their pedagogical framework, Play, Make, Speculate, for introducing emerging technologies, like Augmented Reality, in the design classroom. Sosa-Tzec and Stolterman Bergqvist follow a semiotic approach to examine how animation contributes to making microinteractions delightful using a set of 500 design examples posted on dribbble.com. Doubek explores the various options open to design instructors looking to add AR into their course curriculum. Looking at the pros and cons of Artivive, Aero, and Blipper, the paper makes a case for design instructors to embrace, and introduce design students into the world of AR.

Does the World Need Another Face Filter? What We Learned Prototyping Augmented Reality in the Classroom
Martha Rettig and Sofie Hodara  

Delight by Motion: Investigating the Role of Animation in Microinteractions
Omar Sosa-Tzec and Erik Stolterman Bergqvist  

Make Room for AR in Your Designer’s Toolbox
Erich Doubek  

Hosted by Jillian Coorey

Watch the recorded live presentations and discussion


 
2021-06-12 12:45

Sat, 12 Jun 2021
at 8:45 p.m. SGT

 Replay on Vimeo 

Workshop

Rapid User Interface Prototyping for Opera and Theatre Archives
Jonathan Hamilton

This experimental workshop explores UI and UX design for an archive using 3D capture. Participants will engage in an iterative process and upload their work to Padlet for ongoing collaborative prototyping. Social media will be used to share prototypes and demonstrate the process.

Watch the live recorded workshop

 
2021-06-12 14:00

Sat, 12 Jun 2021
at 10:00 a.m. EDT

 Replay on Vimeo 

 

Contextual Interpretations and Experiences

Motion design, experience design, and interaction design are experiential and performative. Investigations in education and applied projects outline several approaches using motion as index and gesture, and motion/interaction design as “embodiment.”

User Experience as “Human Scale:” Applications in Education and Contextual Research using Experiential Concepts of Interaction and Motion Design, 2008 to 2020
Scott Townsend  

Science Visualization: Guiding Principles for the Motion Design of Scientific Dissemination
Peter Vistisen  

Finding Rhythm Amidst Disruption: Reconnecting through Cultural Translations of Time and Motion
Annie Sungkajun, Archana Shekara and Ladan Bahmani   

Hosted by Andre Murnieks

Watch the recorded live presentations and discussion

 

Day  4

Singapore & Boston

 
2021-06-13 00:45

Sun, 13 Jun 2021
at 8:45 a.m. SGT

 Replay on Vimeo 

Workshop

Graphic Scores: Mapping Time, Space, and Movement
Tony Brock

Bridging ideas of print, motion, and information design, graphic scores are an often overlooked form full of potential for representing the complexities of time, space, and movement. Combining symbolic, iconic, and gestural systems of notation, graphic scores have a rich history in music, dance, theater, and film. This workshop will survey the history of graphic scores and notation systems for movement and include short, hands-on exercises exploring approaches useful to teachers, students, and practitioners. Tony Brock has taught a range of media to graduate and undergraduate students for over 20 years. He uses graphic scores to bring together ideas of 2, 3, and 4D design.

Watch the live recorded workshop


2021-06-13 02:00

Sun, 13 Jun 2021
at 10:00 a.m. SGT

 Replay on Vimeo 

 

  

MODE Fest Awards Presentation (Live)

MODE Fest celebrates the work of students and emerging motion designers who are creating some of the most interesting, imaginative, and well-crafted motion design work today. Submissions were reviewed by respected academics and renowned industry professionals from places such as Antibody, Buck, Gunner, New York Times, Oddfellows, and Scholar.

MODE Fest received approximately 200 submissions from 11 different countries this year. There were 11 different categories under two distinct modules, one on application and the other based upon various human rights themes. Join us for a LIVE night of award-winning work, judges’ reviews, and student acceptance speeches.

Hosted by Kacey Morrow and Liz Blazer

See all the MODE Fest finalists

Watch the live recorded awards show


 
2021-06-13 12:45

Sun, 13 Jun 2021
at 8:45 a.m. EDT

 Replay on Vimeo 

Keynote Workshop Discussion (Live)

Data Visualization
Caitlin Cadieux

Watch the pre-recorded workshop primer video  
Use the passcode provided with your registration.

Caitlin is a designer, illustrator, and animator and is part of the motion design team for Vox Explained on Netflix. She co-hosts the podcast, Cartoon Feelings, with comics artist Ira Marcks, where they explore their many feelings, good and bad, about the world of animation and cartoons. Caitlin is a past MODE Keynote speaker during her time with the Atlantic where she worked as an editorial video producer and animator.

Caitlin’s workshop will give participants an inside view of her design process, and share how she works with information and data. Join her at MODE as she teaches participants how to use visuals, symbols, and animated graphics paired with data, facts, and information in a way that engages audiences and brings complex information to life with animation.

Caitlin has worked with the MODE team to compile information on voting around the world. Participants will select a podcast clip from a bank provided. On June 4th we will share access to Caitlin’s demo. Participants will have 9 days to work on their workshop assignment, to create sketches and style frames of their visual concepts based on their podcast clip. The workshop will meet on June 13th at 9 AM EST for a group discussion on how participants can integrate motion into their concepts. Additionally, we will discuss how to integrate the process into their respective motion design courses.

Hosted by Gretchen Rinnert

Watch the live recorded workshop


2021-06-13 14:00

Sun, 13 Jun 2021
at 10:00 a.m. EDT

 Replay on Vimeo 

 

Conquering Process, Tools and Concepts

We reimagine the static, print-based design world through a motion design lens. By bringing to life flat elements of typography and brand, these researchers explore the possibilities of physicality, movement, emotion, and sound. All three studies rely on the interpretation of provided content or concepts as a starting point for student learning experiences, with a focus on sketching and process, and consider how educators may expand the curriculum to bridge various technological hurdles for students.

Expanding Brand Design with Animated Character Mascots
Nancy Miller  

Tools for Type, Sketching in Motion
Bree Mcmahon and Rachael Paine   

Recreating the Past: Concrete Poems and Motion Design
Camila Afanador-Llach  

Hosted by Gretchen Rinnert

Watch the recorded live presentations and discussion


2021-06-13 15:30

Sun, 13 Jun 2021
at 11:30 a.m. EDT

 Replay on Vimeo 

 

(dis)Connect…For Now

Closing Remarks
Gretchen Rinnert, Heather Shaw, R. Brian Stone, & Andre Mūrnieks

View the live recorded closing presentation